Showing posts with label pixar. Show all posts
Showing posts with label pixar. Show all posts

Sunday, April 20, 2008

Memories of Pixar

The Vancouver Siggraph event last week was a double bill, with the first half being Michael Rubin talking about Droidmaker, his book about George Lucas and the Digital Revolution.

The second half was Dr. Alvy Ray Smith, one of the pioneers of computer animation and co-founder of Pixar. Over the course of about an hour, Alvy recounted story after story about those early days, starting off at the New York Institute of Technology, getting the call from George Lucas (actually George Lucas' real estate lawyer), moving to San Francisco to start up the Lucasfilm Computer Division with Ed Catmull, the Pixar spin-off and subsequent acquisition by Steve Jobs, and more.

It was serendipitous to have both Alvy and Rubin there because, as Alvy noted several times, Rubin was quick to point out inaccuracies or inconsistencies in Alvy's stories. Alvy was quite frank about this, stating that while his memories of those events were indisputable in his own mind, he had to reconcile them with Rubin's facts. And when facts weren't available and Rubin had to rely on memories alone, he had the people involved "vet" each others' stories and come to a mutual consensus. One such story was the naming of the company's hardware product, the Pixar Image Computer.

Not only did I find Alvy's reminiscences fascinating because of the personal glimpse into the history of a seminal CG company, I also identified strongly with his self-aware recognition of the interplay between malleable memory and immutable fact. Discovering that Alvy is also interested in consciousness and cognition was just the icing on the cake.

A friend of mine, who was the main impetus behind this event, got to have dinner with both Michael Rubin and Dr. Alvy Ray Smith. That would have been wonderful company with great conversation. You are a lucky man, Tim Belsher, and I am deeply envious of you.

Thursday, April 17, 2008

The Man Behind the Digital Revolution

I'm talking about George Lucas, of course. Everyone knows that he created Lucasfilm when he made Star Wars (the first one, A New Hope). Most people know that he also started up Industrial Light and Magic to create the effects for his films. And many people know that Pixar was originally a section of the Lucasfilm Computer Division before it was spun off and Steve Jobs bought it.

Michael Rubin, author of Droidmaker, spoke at a Vancouver Siggraph event last night. An animated, energetic individual, Rubin presented highlights of his book and gave us an overview of the genesis of many of the digital technologies in use today: computer animation, digital non-linear audio and video editing, digital optical printing, online avatars, and more.

Rubin also talked about the context behind Lucas' drive and decisions. Much of Lucas' ambition is framed in the context of his friendship and rivalry with Francis Ford Coppola. And despite his films having the reputation of being high-tech and cutting edge, Lucas isn't very techno-savvy. He started up these computer divisions as skunkworks projects--knowing full well that they wouldn't bear fruit for ten or twenty or more years--in the hopes that they would produce results that would help him make better films more easily. And say what you will about his talents as a writer or a filmmaker... you have to give the man credit for funding these projects (and Steve Jobs after him, in Pixar's case) that eventually came to fruition and yielded many of the digital technologies we now take for granted.

I highly recommend the book for anyone interested in a behind-the-scenes perspective of the history of the digital revolution.